Representação Gráfica de Tecidos Orgânicos Humanos Vivos
Abstract
The medical applications like surgery virtual simulators are important study and training tools for Medicine. The virtual scenes visual quality improves the relevant skills development, according to the PSVR (Patient Specific Virtual Reality) simulation. Moreover, organic tissue graphics representation techniques are essential to the realism of such simulations. The Computer Graphics presents particular approaches which we can classify according to the simulation process of the light and organic material interaction. This work presents the major contributions to the human tissue simulation, mainly from
internal organs, and proposes a new taxonomy to such methods.
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